The Witcher Art

Collection by Andrea Massa

17 
Pins
 • 
254 
Followers
Andrea Massa
The Witcher Hunt - Blood & Wine Buildings, Andrzej Dybowski The Witcher Wild Hunt, The Witcher 3, Types Of Architecture, Classic Architecture, Game Environment, Environment Concept Art, Apocalypse Landscape, Buildings Artwork, Castle Project

The Witcher 3:Wild Hunt - Blood & Wine Buildings, Andrzej Dybowski

Most of the buildings you can see in The Witcher 3:Wild Hunt - Blood&Wine were designed by me. Here are just some of them. You can follow me also here: https://www.facebook.com/andrzejdybowskiart https://www.instagram.com/dybowskiart

The Witcher Wild Hunt – Blood & Wine Concept Art by Andrzej Dybowski The Witcher Wild Hunt, The Witcher 3, Layers Of Fear, The Witcher Books, Witcher Art, Concept Art World, Art Station, Game Design, Game Art

The Witcher 3:Wild Hunt - Blood & Wine Interiors, Andrzej Dybowski

Some interiors I designed for The Witcher 3:Blood&Wine. You can follow me also here: https://www.facebook.com/andrzejdybowskiart https://www.instagram.com/dybowskiart https://twitter.com/dybowskiart

The Witcher Hunt - Blood & Wine Harbour, Andrzej Dybowski Witcher Art, Witcher 3 Wild Hunt, The Witcher 3, Art Station, Environment Concept Art, Medieval Fantasy, Dungeons And Dragons, Game Art, Fantasy Art

The Witcher 3:Wild Hunt - Blood & Wine Harbour, Andrzej Dybowski

Concept arts I made for the harbour of The Witcher 3:Wild Hunt - Blood & Wine Harbour DLC You can follow me also here: https://www.facebook.com/andrzejdybowskiart https://www.instagram.com/dybowskiart https://twitter.com/dybowskiart

The Witcher Wild Hunt - Blood & Wine Concept Art by Andrzej Dybowski pics) The Witcher Wild Hunt, The Witcher Game, The Witcher Books, Witcher Art, Concept Art World, Game Concept Art, Environment Concept Art, Environment Design, Fantasy Landscape

The Witcher 3:Wild Hunt - Blood & Wine Landscapes, Andrzej Dybowski

Some landscapes I concepted for The Witcher. I'm sure you know these places. You can follow me also here: https://www.facebook.com/andrzejdybowskiart https://www.instagram.com/dybowskiart https://twitter.com/dybowskiart

The Witcher Blood and Wine - Dun Tynne Castle, Kuba Wichnowski The Witcher Wild Hunt, The Witcher 3, 3d Sketch, Witcher Art, Inspirational Artwork, Fantasy Inspiration, The Expanse, Game Art, Concept Art

The Witcher 3: Blood and Wine - Dun Tynne Castle, Kuba Wichnowski

The castle of Dun Tynne was probably the largest location I've worked on during the Blood and Wine development; the largest, but also my favourite. The second biggest castle in Toussaint (after Beauclair), plus a fairly rich one as well - that

The Witcher Blood and Wine, Mark Foreman The Witcher Geralt, Witcher Art, Geralt Of Rivia, The Witcher Wild Hunt, Environment Design, Fantasy Inspiration, The Expanse, Blood, Scenery

The Witcher 3: Blood and Wine, Mark Foreman

Blood and Wine is the second expansion pack for The Witcher 3: Wild Hunt. I joined the project after completing work on Hearts of Stone. My work was largely focused on the Caroberta region of Touissant. I also had the opportunity to work on the new

Screenshots of my work for Hearts of Stone, the first expansion pack for The Witcher Wild Hunt. I joined the project at the beginning of the development process to help shape the new gameplay area added to the Velen landmass. My work was largely The Witcher Wild Hunt, The Witcher 3, Witcher Art, Game Environment, Environmental Art, The Expanse, Concept Art, Hearts, Stone

The Witcher 3: Hearts of Stone, Mark Foreman

Screenshots of my work for Hearts of Stone, the first expansion pack for The Witcher 3: Wild Hunt. I joined the project at the beginning of the development process to help shape the new gameplay area added to the Velen landmass. My work was largely

The Witcher Blood and Wine - Tourney Grounds, Kuba Wichnowski The Witcher Wild Hunt, The Witcher 3, 3d Sketch, Sketches, The Witcher Books, Witcher Art, Inspirational Artwork, The Expanse, Card Games

The Witcher 3: Blood and Wine - Tourney Grounds, Kuba Wichnowski

This was a difficult one to make; the struggle, surprisingly, stemmed from the core idea for the location: we have your "average" medieval tournament, located in the plains below the city, with three fairly distinctive arenas to spruce up the

The Witcher Blood and Wine - Mère-Lachaiselongue Cemetery, Kuba Wichnowski The Witcher Wild Hunt, The Witcher 3, 3d Sketch, Sketches, Witcher Art, The Expanse, Cemetery, Blood, Environment

The Witcher 3: Blood and Wine - Mère-Lachaiselongue Cemetery, Kuba Wichnowski

The Mère-Lachaiselongue Cemetery was the first large location I've worked on during the development of Blood and Wine. I took over a very early exterior blockout and added the entire underground crypt. Initially it was supposed to be very compact, but

The Witcher Blood and Wine - interiors, Kuba Wichnowski The Witcher Wild Hunt, The Witcher 3, Witcher Art, Interior Work, Medieval Fantasy, The Expanse, Game Art, Video Games, Buildings

The Witcher 3: Blood and Wine - interiors, Kuba Wichnowski

An overview of some of the interior work I've done on the Blood and Wine expansion. I need to start with shoutouts to the two teams that made our interiors look just so much better: the awesome lighting guys and the tireless asset team. I try to

The Witcher Wild Hunt, Mark Foreman The Witcher Wild Hunt, The Witcher 3, Witcher Art, Inspirational Artwork, Game Art, Scenery, Environment, Concept, Fantasy

The Witcher 3: Wild Hunt, Mark Foreman

Some screenshots of my work on The Witcher 3: Wild Hunt. I joined the team half way through the development process to help create the games expansive open world. My responsibilities were spread out over a number of different areas of the game: - Location

The Witcher Wild Hunt - Blood & Wine Vineyard, Andrzej Dybowski The Witcher Wild Hunt, The Witcher 3, Witcher Art, Wine Vineyards, Art Station, The Expanse, Concept Art, Medieval, Norte

The Witcher 3: Wild Hunt - Blood & Wine Vineyard, Andrzej Dybowski

Concept of a one of many wineyards I made for The Witcher. www.andrzejdybowski.com www.facebook.com/andrzejdybowskiart

The Witcher Blood and Wine - exteriors, Kuba Wichnowski The Witcher Wild Hunt, The Witcher 3, Witcher Art, Inspirational Artwork, Fantasy Inspiration, The Expanse, Blood, Environment, Exterior

The Witcher 3: Blood and Wine - exteriors, Kuba Wichnowski

The screenshots I've gathered here portray my smaller locations - designed for side and minor quests - along with some general, "open-world" work. During the course of making Blood and Wine, each of us owned several quest locations and

A showcase of the work I did for Witcher III: Killing Monsters Trailer and The Trail Opening Cinematics I've been responsible for textures Geralt's armour. Only textures by me, final renders is work of whole team The Witcher Wild Hunt, Witcher Art, Zbrush, Sculpting, Armour, Hero, Texture, 3d, Artwork

Geralt's Armour Textures, Bartłomiej "Valery" Walendziak

A showcase of the work I did for Witcher III: Killing Monsters Trailer and The Trail Opening Cinematics I've been responsible for textures Geralt's armour. Only textures by me, final renders is work of whole team

One of older works Unfortunately i haven't my own renders so i show you frames from animation. I was responsibility for character textures for Archer, Letho, King, King's Bodyguards and some on background characters. Witcher 2, The Witcher Books, Card Games, Animation, Texture, Artwork, Pictures, Fictional Characters, Surface Finish

Witcher 2 Cinematic - Character Textures, Bartłomiej "Valery" Walendziak

One of older works (2011). Unfortunately i haven't my own renders so i show you frames from animation. I was responsibility for character textures for Archer, Letho, King, King's Bodyguards and some on background characters. Hope you like it.

A showcase of the work I did for Witcher III: The Trail Cinematic I've been responsible for textures and showcase render of this armour (rendererd in Maya/Arnold) Only armour textures by me, model and final animated renders is work of whole team Witcher Art, The Witcher, Fantasy Characters, Armour, Model, Body Armor, Scale Model, Models

Slayer's Armour, Bartłomiej "Valery" Walendziak

A showcase of the work I did for Witcher III: The Trail Cinematic I've been responsible for textures and showcase render of this armour (rendererd in Maya/Arnold) Only armour textures by me, model and final animated renders is work of whole team